Interactive enhancements

List of Branded Effect Triggers

Last updated: July 2024

The following is a list of Branded Effect triggers.

Considerations for Branded Effect Triggers

  1. Perform triggers 0.3m-1.5m from the camera.

    • For facial triggers, we recommend performing triggers 0.3m-0.5m from the camera.

  2. We do not recommend placing triggers directly in front of the face.

  3. Gesture-based triggers may be unstable when the hands move quickly.

  4. Gesture-based triggers require a clear difference between the user's body and background.

  5. People should perform gestures directly in front of the camera.

  6. The accuracy and stability of the trigger will depend on the user's distance from the camera, environmental light, and the performance of the user's device.

  7. All single-hand triggers listed require users to use one hand to show the gesture. Performing the trigger with two hands might not work.

  8. The trigger condition and demo listed for facial triggers #13-#19 are for reference only. While testing these facial triggers, we found that most users could trigger them using the provided expressions, but some found other expressions that worked. Additionally, we found that these expression-based triggers were only successful 55% of the time.


Facial Triggers

  1. Blinking the Eyes

    Blinking the Eyes
  2. Opening the mouth

    Opening the mouth
  3. Raising the eyebrows

    Raising the eyebrows
  4. Pouting the mouth

    Pouting the mouth
  5. Shaking head - side to side (Not available in the US)

    Shaking head - side to side(Not available in US)
  6. Nodding head - up and down (Not available in the US)

    Nodding head - up and down(Not available in US)
  7. Face appears: The effect will be triggered as soon as a face appears 

  8. Eyeblink disappears

    • Close eyes to start.

    • Open eyes to end.

    • Rarely used

  9. Open mouth ("Ah") disappears

    • Open mouth to start.

    • Close mouth to end.

    • Rarely used

  10. Eyebrow jump disappear

    • Raise eyebrows to start.

    • Lower eyebrows to end.

    • Rarely used

  11. Mouth pout disappears

    • Pout the mouth to start.

    • Relax mouth to end.

    • Rarely used

  12. Shake head disappears

    • Shake head to start.

    • Stop shaking head to end.

    • Rarely use

  13. Nod head disappear

    • Nod head down to start.

    • Return head to a neutral position to end.

    • Rarely used

  14. Face disappears

    • Someone's face will need to disappear from the screen to set the trigger.

    • Rarely used

  15. Angry

    • Frowning and furrowed or knitted eyebrows.

      Angry
  16. Happy

    • Large smile with an obviously curved mouth, regardless of a grin.

      Happy
  17. Disgust

    • Ectropion of the lower mouth, like a down-turned smile.

      disgust
  18. Fear

    • Eyes wide open, head slightly raised.

      fear
  19. Sad

    • A slight frown and corners of the mouth pulled downwards like someone is starting to cry.

      sad
  20. Surprise

    • Mouth wide open, like taking a breath in through the mouth.

      surprise
  21. Neutral

    • Blank or neutral expression

neutral

Gesture Based Triggers 

1. Heart A

heartA

2. Heart B

heartB

3. Heart C

heartC

4. Heart-type D

heartD

5. Two-Person Arm Heart (Need IE Support)

Two-Person Arm Heart

6. Two-Person Heart B (Need IE Support)

Two-Person Heart B

7. Shoot 1 ("pistol")

shoot1

8. Shoot 2 (Need IE Support)

shoot2

9. Rock A

Rock A

10. Rock B

Rock B

11. Thumbs Up

thumbs+up

12. Fist

fist

13. Index Finger Up

index

14. Victory

victory

15. Index and Middle Finger Up

Index and Middle Finger Up

16. Three

3

17. Vow

vow

18. OK

ok

19. Four

four

20. Open Palm

Open Palm

21. Phonecall

phone

22. Big V

big V

23. Namaste

Namaste

24. Thanks

thx

25. Folded Hands

folded hands

26. Palm Up

palm up

27. Fist Bow

Fist Bow

28. Hold Face

hold face

29. Salute

salute

30. Beg

beg

31. Cabbage

cabbage

32. A-Shape Heart (Beta; need IE support)

A-Shape Heart

33. Thumbs Down 

Thumb Down

34. Single Hand Appears

35. Single Hand Disappears

36. Two Hands Appear

37. Two Hands Disappear


Other Triggers 

  1. Touch Screen 

  2. Time Trigger

  3. Collision Detection (only available in Gamified Branded Effect and Special Effect) 

  4. Click on the 2D assets to trigger the corresponding effect (only available in Special Effect)


For more interactive gestures, you can also download our hand gesture trigger bank below.

Branded Effect Trigger Bank .zip
38.58 MB

About hand-tracking vs. hand triggers

  • Hand-tracking: When certain elements are set as hand-tracking, it means that whenever users show their hands on the screen, and the camera detects the hand, these elements will follow the movement of the users' hands, no matter what hand gestures are shown. At this time, two-hand tracking is not stable.

  • Hand trigger: If certain elements are set to appear by a specific hand gesture, it means these elements will only appear after a user correctly performs the hand gesture.